Tonehammer Soundiron Waterharp Kontakt | 4.3 GB
Welcome to the Soundiron Waterharp! We unequivocal to sample this instrument deeply and creatively. This stupendous library contains 2,903 samples, by 59 different articulations and is divided into pair main categories: Bowed & Mallets. The articulations embrace a variety of bows, a elephantine set of different mallets, metal devices, hands and other contraptions. The library also contains a variety of more ascertained patches, including boiled water at four divergent temperature levels, hydrophone recordings (underwater microphones in the waterharp), magnets in successi~ waterharp and filling waterharp with metal screws and other goodies. This instance library pretty much covers just through every thinkable and unthinkable way youпїЅd be lacking in respect of to use/abuse a waterharp. We be able to proudly state we sampled the estate soul out of the waterharp. All playable wooden hammer programs contain between 5-10 quickness layers пїЅ and 6-10 frank robin variations for maximum playability. In joining waterharp contains a bonus set of waterharp ambiences, including a big collection of unique patches (Kontakt 3 barely) made by Steven Tavaglione (Instrumentalist and Sound Designer; Wall-E, American Beauty, CSI, Supernatural and 100s other movies/shows/games).
Our library is verily based on the capture of one instrument that is generally classified as a waterphone, which is essentially based ~ward the original waterharp design invented ~ means of Richard Waters in the late 1960s, through minor physical shape and and tonal differences.
WeпїЅve been to interested in this instrument for years and ultimately gave ourselves the excuse and chance; fit to capture it as fully in the manner that we could. We spent many for a ~ time hours recording, editing and programming this metal quadruped, but at the end of it every part of, we feel it has been completely worthwhile. As distant as we know, this is commonly the most extensive and playable waterharp model library available anywhere in the nature at any price.
We bowed it, slapped it, struck it through a wide range of mallets and tools, burned it, boiled it, rolled it, carol through it, recorded it with underwater microphones, filled it with metal nails and shake it and for a like rea~n forth.
Deep Sampled Articulations
Bowing (not at all water) Slow, Medium, Fast FX
Bowing brush (water) Slow, Medium, Fast FX
Bowing 2-memorandum legato
Bowing Sustain (with and destitute of water)
Bowing FX grinding w/ prong buzz (with and without water)
Bowing FX w/ magnets
Bowing FX w/ hydrophone (underwater mic)
Bowing FX w/vocals
Bowing FX boiling at four different temperature levels
Mallet Rubber (6-7 quickness layers пїЅ 6 round robin) at +16 tines
Mallet Metal (6-7 swiftness layers пїЅ 6 round robin) at +8 tines
Hand Played пїЅMetal TablaпїЅ (10 speed layers пїЅ 10 round robin) rest and top
Wooden Mallet (6-7 swiftness layers пїЅ 6 round robin) at +20 tines
Hydro Mallets (6 go ~ robin) at +20 tines
Rubber, Metal and Wooden Mallet Sweeps (Slow, Medium, Fast)
Hydro-Vocal drones, phrases and moreпїЅ
22 Ambient Patches ~ means of Steven Tavaglione (Ambient music on Wall-E, American Beauty etc)
2,903 Samples (support pcm wav)
57 .nki files (unlocked format)
4.30 GB installed
24 iota / 44.1kHz stereo PCM wav format
Format(s): Kontakt 3.5 .nki and pcm .wav
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